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Unity ads working in Android but not in iOS

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My Unity Ads are working fine on Android but when I test my game on iOS TestFlight, the game crashed immediately.

I have checked and ensured the following:

  • I am using the correct GameId for iOS
  • UnityAds file are present in XCode build under "Link binaries with library"
  • App runs perfectly fine except the button that was supposed to show ads caused the crash in the game

I am wondering if only TestFlight would cause this issue but I highly doubt so. Still, I am waiting for Apple's review on whether the app would successfully launch to the app store.

May I get some help on how to solve this issue?

I followed the steps on how to implement the unity ads from here: https://unityads.unity3d.com/help/unity/integration-guide-unity#basic-implementation


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