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Android Native Lib Crash

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I am getting a huge number of below crashes in the Playstore console with limited stacktrace only.

enter image description here

backtrace:
  #00  pc 0000000000021f6c  /system/lib64/libc.so (abort+116)
  #01  pc 00000000000080d8  /system/lib64/liblog.so (__android_log_assert+304)
  #02  pc 000000000000f0f8  /system/lib64/libutils.so (android::sp_report_race()+28)
  #03  pc 0000000000115324  /system/lib64/libandroid_runtime.so (android::RootRenderNode::detachAnimators()+316)
  #04  pc 0000000000113434  /system/lib64/libandroid_runtime.so (android::AnimationContextBridge::destroy()+24)
  #05  pc 000000000049e99c  /system/lib64/libhwui.so (android::uirenderer::renderthread::CanvasContext::destroy()+128)
  #06  pc 00000000004a2780  /system/lib64/libhwui.so (std::__1::packaged_task<void ()>::operator()()+88)
  #07  pc 000000000045971c  /system/lib64/libhwui.so (android::uirenderer::WorkQueue::process()+168)
  #08  pc 000000000011fb30  /system/lib64/libhwui.so (android::uirenderer::renderthread::RenderThread::threadLoop()+240)
  #09  pc 000000000000f9d4  /system/lib64/libutils.so (android::Thread::_threadLoop(void*)+280)
  #10  pc 00000000000836c8  /system/lib64/libc.so (__pthread_start(void*)+196)
  #11  pc 0000000000023bac  /system/lib64/libc.so (__start_thread+68)

Could someone already reproduce the issue or at least explain when the issue occurs and how to fix it?


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