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Unity - Distribution build crash - EXC_BAD_ACCESS - KERN_INVALID_ADDRESS

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I have developed a game on Unity (2019.2.16f1) and I have a big problem :The build submitted to the App Store crash after 1 second (on startup)

Some more informations :

  • I coded some c# script, but most of the game is running with Bolt (Ludiq / Visual scripting)
  • I use the Unity Cloud Building service (For development and distribution build)
  • The development build dont crash. Only the distribution build. (The one submitted to the app store connect)
  • I distribute the ipa file with the mac "Transporter" application
  • I use UnityAds in this game

Here is the main log :


Exception Type:  EXC_BAD_ACCESS (SIGSEGV)Exception Subtype: KERN_INVALID_ADDRESS at 0x000000000000003aVM Region Info: 0x3a is not in any region.  Bytes before following region: 4367777734      REGION TYPE                      START - END             [ VSIZE] PRT/MAX SHRMOD  REGION DETAIL      UNUSED SPACE AT START--->        __TEXT                 0000000104570000-0000000104574000 [   16K] r-x/r-x SM=COW  ....app/z4league

(Full Log : https://docs.google.com/document/d/1wjLG5oKqP_isgPce8ND5Nrz7wYtoiC2OIXc1cN9sPy0/edit?usp=sharing)

Did someone had this (quite obscur) problem ?I did some research on google, but nothing seems to be appropriate to my case.


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