I have a large part of my users impacted by this crash which is non reproductable. I have only these logs below to help me to investigate. I know that the stack trace indicates that the corruption of a heap may have caused my application to crash but I have no idea to fix.
Plantage : com.apple.main-thread
SIGABRT ABORT 0x000000018947b104
0
libsystem_kernel.dylib
__pthread_kill + 8
1
libsystem_pthread.dylib
pthread_kill$VARIANT$mp + 380
16
UIKitCore
UIApplicationMain + 212
17
----
HomeToAroundMeAnimator.swift - Ligne 21
main + 21
18
libdyld.dylib
start + 4
Thread #1
0
libsystem_kernel.dylib
__workq_kernreturn + 8
2
libsystem_pthread.dylib
start_wqthread + 4
Thread #2
0
libsystem_kernel.dylib
__workq_kernreturn + 8
2
libsystem_pthread.dylib
start_wqthread + 4
com.apple.uikit.eventfetch-thread
0
libsystem_kernel.dylib
mach_msg_trap + 8
11
libsystem_pthread.dylib
thread_start + 4